The Pladask Elektrisk Draume is a reverb pedal built on an intriguing premise: that digital reverb is not supposed to recreate the sound of a space, but should be a creative effect in itself, free from real-life emulation constraints.
Can a space sound dry, old, veiled or broken? […] what ambiance comes to mind when presented with intentionally artificial reverberation?
The pedal puts at your fingertips an extremely creative digital reverb that combines post-reverb processing with decay and system clock control to break the spatial illusion.
Besides the straightforward controls for Tone, Decay, Mix, and Volume, the Draume provides these knobs, which trigger a variety of effects:
AM (tremolo): Random amplitude modulation depth. Adds a kind of flickering uncertainty to the reverb dynamic. The tremolo is applied post-reverb.
FM (modulation/vibrato): Random frequency modulation/vibrato depth. Adds a lo-fi character reminiscent of a worn tape. The vibrato is applied post-reverb.
TXT: Saturation/texture amount. Noticeably digital, yet oddly pleasant saturation applied post-reverb.
CLK (lo-fi/pitch shifting): Digital signal processor system clock frequency. Sets the sampling rate and affects the reverb character and modulation speed of the AM and FM functions. Adjusting the clock frequency also pitch shifts whatever audio is currently reverberated. From 12kHz to 50kHz. Very low clock settings will produce some noise on the wet signal path.
On top of that, the left footswitch sets the Decay to maximum, triggering momentary swells.
This is a very interesting and creative reverb pedal that should find fans in the community of experimental guitarists and synth players (it’s CV compatible).
DRAUME is an exploration of artificial reverberation. Can a space sound dry, old, veiled or broken? Reverberation is typically associated with physical spaces or objects. A hall reverb should conjure the mental image of a hall, but what ambiance comes to mind when presented with intentionally artificial reverberation? DRAUME combines post-reverb processing with decay and system clock control to break the spatial illusion. Manual linked below.